A downloadable game for Windows and macOS

ABOUT

Platform game where you have to escape from the rising stomach fluids and help monsters survive their Gut pain.

The Monsters Doctor has created a miracle pill, The "Handy pill".
Inside this medicine, there are these little microbes that it happen to have quite an uncommon shape.

>> Weekly Game Jam 95 - Bad Cooking  <<

Features to be developed in the future:

  • Local multiplayer (1-4 players)
  • Gamepad support
  • Many monsters stomach to adventure in
  • Plenty of different blocks with their own mechanics
  • Coop / Vs mode / Time trials

CONTROLS

Spacebar > Jump

E > Grab Blocks


CREDITS

PROGRAMMING > Pablo Pizarro / Twitter 

SOUND DESIGN > Ben Goodall / WebsiteInstagram

ART DIRECTION > Bruno Leni / Website / Instagram / Twitter 

Updated 7 days ago
Published 13 days ago
StatusPrototype
PlatformsWindows, macOS
Rating
(2)
AuthorAtKombi
GenrePlatformer
Made withUnity
Tags2D, Creative, Cute, Game Jam, My First Game Jam, Pixel Art, Puzzle-Platformer, Retro, Unity, weeklygamejam
Average sessionA few minutes
InputsKeyboard

Download

Download
gutgutv0.1c_Pc.rar 31 MB
Download
GutGut_V0.01c_Mac.zip 35 MB

Comments

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(1 edit)

Genial, me gustó la mecánica y el acabado en general, da para expandirlo bastante más! (hay un solo nivel por ahora no?)
Dejo unos detalles que pueden ser bugs (o features :P):
- Cuando puse start de nuevo después de pasarlo, el personaje aparece en la "cima" del nivel, a un saltito de ganar.
- Si bien cuando tenés un bloque agarrado el salto se reduce a un bloque de alto, hay un "truquito" (?) que es aprovechar el envión del salto original (sin bloque) para agarrar en el aire uno y acomodarlo más alto, cosa que no podés hacer saltando desde el suelo con el bloque agarrado. Tal vez se puede aprovechar como un feature haciendo que la velocidad de descenso sea menor así se vuelve un requerimiento dominar está "técnica", no se, se me ocurre.


Saludos! Seguido acá en itch y twitter!

Gracias Nax por tu comentario, hicimos lo que pudimos en 5 días xD,  lo primero si es un bug el cual ha sido arreglado y vamos a subir una actualización muy pronto. Lo segundo es válido en cuanto a lo que decís, la idea es que el jugador tenga la habilidad para saltar y antes de caer poder dejar el cubo mas alto o en otra dirección, pero va a tener que ser un movimiento muy rápido. Gracias por la idea y por seguirnos! Saludos.

Hello! Really cool game with a nice backstory behind it! Had some fun playing, that's for sure! Have you considered participation in our GDWC #gamedev contest? check out our itch.io page for more infos ;) 

Thank you so much @GDWC!

I appreciate you took the time to try this game jam prototype.
We've been having such positive feedback that we have decided to continue building this game :-)

Do you consider this game concept (when developed) could be a good contender for the GDWC? 

Thank you again

Deleted post

Nice, short and pleasing to the eyes! For the feedback, I think I experienced some errors with collision detection - e.g. here (it seemed like there was a "ghost" obstacle next to the player):

Other than that, I enjoyed playing this little game ^^


Patrik

Thank you @PatrickHerman. Great feedback. 
We will fix that right problem away.

We have a few small things we couldn't handle because of the time constraints but every detail you can think of... share it we will be reading.

Can't wait to see your music on a game soon! 🎶